Published: 2021-06-01

AN ANALYSIS OF THE POTENTIAL OF IMPLEMENTING COOPETITION IN SOCIAL PARTICIPATION USING VIDEO GAMES IN SMALL TOWNS

Jan Szot , Katarzyna Słuchocka , Borys Siewczyński
Studia Miejskie
Section: Articles
DOI https://doi.org/10.25167/sm.4256

Abstract

Technological, economic and social developments have brought into reality such terms as social participation, coopetition or digital culture. This article raises issues of participation and coopetition in relation to small cities. It also discusses issues related to video games, including geogames and their position in contemporary society, as well as the use of games in the process of social participation. A comparative analysis reveals the most effective methods of implementing digital games in participatory processes, as well as their cooperative potential. By relating the results of the analysis to the state of social participation in small cities, the paper attempts to answer the question of the validity of the implementation of coopetition issues in the process of social participation with the use of digital games as a support tool.

Keywords:

architecture, videogames, coopetition, spatial planning, urbanism

Citation rules

Szot, J., Słuchocka, K., & Siewczyński, B. (2021). AN ANALYSIS OF THE POTENTIAL OF IMPLEMENTING COOPETITION IN SOCIAL PARTICIPATION USING VIDEO GAMES IN SMALL TOWNS. Studia Miejskie, 41, 9–23. https://doi.org/10.25167/sm.4256

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